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Java game Tetris Source Code Download (unknown, 1,283 hits) Java Tutorial Java Tutorial or Core Java Tutorial or Java Programming Tutorial is a widely used robust technology. Let’s start learning Java from basic questions like what is Java tutorial, Core Java, where it is used, what type of applications are created in Java, why use java and Java platforms etc. Our Java source code helps you to learn Java with easy and simple examples.

Java Tetris game chapter shows how to create a Tetris game clone in Java. Oct 19, 2012 This is a simple Tetris clone I wrote in Java. Download & Source Code available here: http://psnbtech.blogspot.com/2012/10/tutorial-java-tetris-game.html.

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What is Java? Java is a programming language and a platform. Java is a high level, robust, secured and object-oriented programming language. Platform: Any hardware or software environment in which a program runs, is known as a platform. Since Java has its own runtime environment (JRE) and API, it is called platform. JavaTetris The Tetris game is one of the most popular computer games ever created.

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The original game was designed and programmed by a Russian programmer Alexey Pajitnov in 1985. Since then, Tetris is available on almost every computer platform in lots of variations. Even my mobile phone has a modified version of the Tetris game. Tetris is called a falling block puzzle game. In this game, we have seven different shapes called tetrominoes. S-shape, Z-shape, T-shape, L-shape, Line-shape, MirroredL-shape and a Square-shape. Each of these shapes is formed with four squares.

The shapes are falling down the board. The object of the Tetris game is to move and rotate the shapes, so that they fit as much as possible. If we manage to form a row, the row is destroyed and we score. We play the tetris game until we top out. We do not have images for our tetris game, we draw the tetrominoes using Swing drawing API. Behind every computer game, there is a mathematical model. So it is in Tetris.

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Tetris game java source code

Some ideas behind the game:. We use a Timer class to create a game cycle. The tetrominoes are drawn. The shapes move on a square by square basis (not pixel by pixel). Mathematically a board is a simple list of numbers I have simplified the game a bit, so that it is easier to understand.

The game starts immediately, after it is launched. We can pause the game by pressing the p key. The space key will drop the tetris piece immediately to the bottom. The d key will drop the piece one line down. (It can be used to speed up the falling a bit.) The game goes at constant speed, no acceleration is implemented. The score is the number of lines that we have removed.

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Some pictures in the game.